Download as a PDF (updated Fev. 2020): CV-LOUBET-2020.pdf
|Sep. 2020||Joining a rendering team at Ubisoft Montpellier as a 3D programmer.|
|2018 – 2020||Postdoctoral researcher under the supervision of Wenzel Jakob and Nicolas Holzschuch — until January 2020.|
|2014 – 2018||PhD candidate at Univ. Grenoble Alpes, supervised by Fabrice Neyret, and hosted by Inria Grenoble Rhône-Alpes. |
Intern at the Walt Disney Animation Studios (Burbank, CA, USA). I worked on automated LoDs for production assets — 2017, 3 months.
I worked at Weta Digital (Wellington, NZ) in the team in charge of LoDs for production — 2015, 2 months.
|2011 – 2014||Student at the ENSIMAG, master degree in mathematics, modeling, image processing and simulations.|
Master degree thesis with Fabrice Neyret on real-time galaxy and dust clouds rendering (local model for single scattering, appearance of heterogeneous dust clouds, procedural noises) — 2014, 6 months.
Intern at the SurgiQual Institute. I worked on visualization of medical data on tablets — 2013, 3 months.
|2009 – 2011||Student at the Prépa des INP, called Cycle Préparatoire Polytechnique at that time.|
Internship at the Instituto de Investigaciones Marinas, in Vigo, Spain — 2011, 6 weeks.